Archive for the ‘blinky’ Category
Connecting everything with everything… Here a computer playing Pong with itself. The motorfaders from the Behringer BCF2000 can either used as user-input or taken over by the PC.
Check the processing example here
The previously discussed LED matrices have been mounted on a perspex stand, and instead of the mublock controller I have used a normal Arduino Diecimila. Since the software was originally written for WinAVR using some of the AVRlib functions, I haven’t made a full functioning Arduino sketch yet. Bitmap images give the start configuration for the game-of-life simulation, so you can immediatly play with ‘gliders’ or ‘lsww’ (see wikipedia on Conway) The bitmaps should go in the ‘data’ directory with the processing sketch.
These sources do not work with the normal Arduino programming environment, since I haven’t figured out completely how to do timing interrupts etc. I have used WinAVR. The sources compile with Make All.. Make Program will program the sources normally. (don’t forget to set the correct COM port in the makefile)
First of all I wish you an inspiring and creative 2009!
The remainder of this post is about the Dot matrix LED display. This ‘game of life’ simulation is running in Processing, communicating via serial port to an ATmega32 controller which controls two LED dot matrixes. The displays were on sale at baco-army-goods, and had a previous life at a bus station. See it move… on youtube. After I got this idea and build it… well, you’ve got these links on youtube and google… obviously somebody else must have done a similar thing… (and yes, look at adafruit where you can even buy a kit). Oh well..
Sources and connection details are posted here